/**
 * 触发起手提牌操作，起手棋牌：：如果本人提牌，最上面一个牌为可见小牌；下面三个为不可见的小牌；4张牌均带背景；其他玩家看的提牌为看不到数字，只能看到4张被掩盖的牌
 * @param who_uid
 * @param card_number
 */
function draw_play_start_carry( who_uid , card_number ){
    var xiaopai_name = "";
    //如果是自己提牌
    if( who_uid == PB_USER_UID && card_number != 0 ){
        //删除手牌中存在的这3张提牌
        for( var i = 0 ; i <= 3 ; i++ ) {
            for (var y = 1; y < PL_Room_Play.PPP_pai.length; y++) {
                if (PL_Room_Play.PPP_pai[y].paihao == card_number) {
                    PL_Room_Play.removeChild(PL_Room_Play.PPP_pai[y]);
                    DUN_PS[PL_Room_Play.PPP_pai[y].dijidun - 1]--;//牌墩上的牌数-1
                    PL_Room_Play.PPP_pai.splice(y, 1);
                    break;
                }
            }
        }
        //移动3张背景牌 + 1张号码牌
        for( var i = 0 ; i <= 3 ; i++ ){
            //小牌移动
            if( i <= 2 ){
                var temp     = cc.Sprite.create('res/cd_huxiBG.png');
            }else{
                xiaopai_name = card_number <= 10 ? 'ss' + card_number : 's' + (card_number-10);
                var temp     = cc.Sprite.create('res/pai/xp/' + xiaopai_name + '.png');
            }
            temp.x       = PL_Room_Play.realy_size.width / 2;
            temp.y       = 100;
            PL_Room_Play.addChild( temp );
            temp.runAction( cc.MoveTo.create( 0.3 , cc.p(  40 * ZJ_XP_COUNT , 42*(i) - 500 + LB_XP_HEIGHT ) ) );
            MISCE.push( temp );//添加杂项
        }
        ZJ_XP_COUNT++;
        //理牌
        draw_play_paireset();
    }
    //如果是下家提牌
    if( who_uid == ROOM_WS_XJ ){
        //移动3张背景牌 + 1张号码牌
        for( var i = 0 ; i <= 3 ; i++ ){
            var temp     = cc.Sprite.create('res/cd_huxiBG.png');
            temp.x       = PL_Room_Play.realy_size.width - 400;temp.y       = PL_Room_Play.realy_size.height / 2;
            PL_Room_Play.addChild( temp );
            temp.runAction( cc.MoveTo.create( 0.2 , cc.p(  PL_Room_Play.realy_size.width -  40 * XJ_XP_COUNT , 42 * i + RB_XP_HEIGHT ) ) );
            MISCE.push( temp );//添加杂项
        }
        XJ_XP_COUNT++;
    }
    //如果是上家提牌
    if( who_uid == ROOM_WS_SJ ){
        //移动3张背景牌 + 1张号码牌
        for( var i = 0 ; i <= 3 ; i++ ){
            var temp     = cc.Sprite.create('res/cd_huxiBG.png');
            temp.x       = 400;temp.y       = PL_Room_Play.realy_size.height - 400;
            PL_Room_Play.addChild( temp );
            temp.runAction( cc.MoveTo.create( 0.2 , cc.p(  40 * SJ_XP_COUNT , PL_Room_Play.realy_size.height - TOP_LEFT_XP_HEIGHT -  42 * i ) ) );
            MISCE.push( temp );//添加杂项
        }
        SJ_XP_COUNT++;
    }
    //如果是对家提牌
    if( who_uid == ROOM_WS_DM ){
        //移动3张背景牌 + 1张号码牌
        for( var i = 0 ; i <= 3 ; i++ ){
            var temp     = cc.Sprite.create('res/cd_huxiBG.png');
            temp.x       = PL_Room_Play.realy_size.width - 400;temp.y       = PL_Room_Play.realy_size.height - 400;
            PL_Room_Play.addChild( temp );
            temp.runAction( cc.MoveTo.create( 0.2 , cc.p(  PL_Room_Play.realy_size.width -  40 * DM_XP_COUNT , PL_Room_Play.realy_size.height - TOP_LEFT_XP_HEIGHT -  42*i ) ) );
            MISCE.push( temp );//添加杂项
        }
        DM_XP_COUNT++;
    }
    //进行trip操作
    show_tripAND_sound( 'ti' , who_uid );
}